Sony patents AI tool that finds game assets from text prompts
Sony has filed a patent for a system that helps game developers by using machine learning to search for specific game assets. When a developer types a task in plain language, the system identifies the right resource from a library and sends back a summary of how to use it.
In the filing’s own words
Techniques for described for game development. An example method can include receiving a natural language indication of a video game development task for a video game developer via a user device. The method can further include accessing a video game resource repository comprising a plurality of video game resources for a video game. The method can further include determining, via a machine learning model, a video game resource of the plurality of video game resources to be used for performing the video game development task based on the natural language indication and availability of the video game resource in the video game resource repository. The method can further include generating, via the machine learning model, a summarization of using the video game resource with respect to the video game development task. The method can further include sending the summarization of the video game resource to the user device.
What exactly they claim (claim 1)
1. A method comprising: receiving a natural language indication of a video game development task for a video game developer via a user device; accessing a video game resource repository comprising a plurality of video game resources for a video game; determining, via a machine learning model, a video game resource of the plurality of video game resources to be used for performing the video game development task based on the natural language indication and availability of the video game resource in the video game resource repository; generating, via the machine learning model, a natural language summarization of using the video game resource with respect to the video game development task; and sending the natural language summarization of the video game resource to the user device.
Facts
- Company
- Sony (Sony Interactive Entertainment Inc.)
- Official title
- Game Development Using Machine Learning to Reduce Latency
- Publication number
- US20260295430A1
- Application number
- 19097216
- Filed
- Apr 1, 2025
- Published
- Oct 1, 2026
- Inventors
- 4
- Claims
- 20
Classified under
A63F 13/67 Human necessitiesA63F 13/355 Human necessitiesA63F 13/53 Human necessitiesG06F 40/205 Physics & computingA63F 2300/638 Human necessitiesMore from Sony in AI & software
- Sony patents AI that plays video games in your style Oct 6, 2026
- Sony patents AI that swaps game visuals for accessibility formats Sep 17, 2026
- Sony patents AI that changes game characters based on your play Oct 1, 2026
- Sony patents method to turn 2D videos into high-detail 3D animations Oct 15, 2026
- Sony patents AI bots that mimic your friends' gaming styles Sep 8, 2026
Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.
