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SonyPatent applicationAI & softwareInterest 8/10

Sony patents AI that changes game characters based on your play

Patent drawing
Patent drawing from the official filing.

Sony describes a system that collects data from how a player interacts with computer-controlled characters in a game. This data is fed into a machine learning model to create new character behaviors or content, which are then used to modify the game experience in real-time.

Why it mattersThis could make video game characters feel more responsive and unique to each player by adapting their actions based on how you play.

In the filing’s own words

Techniques disclosed herein pertain to improving video game systems and, particularly, improving video game systems using an artificial intelligence-adapted non-player character. In some examples, player data and video game data from at least one of a video game console and a video game device are collected. The player data and the video game data represent at least one encounter between a non-player character and a video game player during execution of a video game. Input data for a machine learning model is generated from the player data and the video game data, and the input data is used to obtain non-player character content from the machine learning model. Video game content associated with a video game is modified using the non-player character content.

What exactly they claim (claim 1)

1. A method comprising: collecting player data and video game data from at least one of a video game console and a video game device, wherein the player data and the video game data represents at least one encounter between a non-player character (NPC) and a video game player during execution of a video game; generating, from the player data and the video game data, input data for a machine learning model configured to generate NPC content; using the input data to obtain the NPC content from the machine learning model; and modifying video game content associated with the video game using the NPC content.

Facts

Company
Sony (SONY INTERACTIVE ENTERTAINMENT INC.)
Official title
AI-ADAPTED NON-PLAYER CHARACTER FOR VIDEO GAME SYSTEM
Publication number
US20260295429A1
Application number
19095700
Filed
Mar 31, 2025
Published
Oct 1, 2026
Inventors
4
Claims
20

Classified under

A63F 13/67 Human necessitiesA63F 13/69 Human necessitiesA63F 13/79 Human necessities

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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.