Sony patents AI that changes game characters based on your play
Sony describes a system that collects data from how a player interacts with computer-controlled characters in a game. This data is fed into a machine learning model to create new character behaviors or content, which are then used to modify the game experience in real-time.
In the filing’s own words
Techniques disclosed herein pertain to improving video game systems and, particularly, improving video game systems using an artificial intelligence-adapted non-player character. In some examples, player data and video game data from at least one of a video game console and a video game device are collected. The player data and the video game data represent at least one encounter between a non-player character and a video game player during execution of a video game. Input data for a machine learning model is generated from the player data and the video game data, and the input data is used to obtain non-player character content from the machine learning model. Video game content associated with a video game is modified using the non-player character content.
What exactly they claim (claim 1)
1. A method comprising: collecting player data and video game data from at least one of a video game console and a video game device, wherein the player data and the video game data represents at least one encounter between a non-player character (NPC) and a video game player during execution of a video game; generating, from the player data and the video game data, input data for a machine learning model configured to generate NPC content; using the input data to obtain the NPC content from the machine learning model; and modifying video game content associated with the video game using the NPC content.
Facts
- Company
- Sony (SONY INTERACTIVE ENTERTAINMENT INC.)
- Official title
- AI-ADAPTED NON-PLAYER CHARACTER FOR VIDEO GAME SYSTEM
- Publication number
- US20260295429A1
- Application number
- 19095700
- Filed
- Mar 31, 2025
- Published
- Oct 1, 2026
- Inventors
- 4
- Claims
- 20
Classified under
A63F 13/67 Human necessitiesA63F 13/69 Human necessitiesA63F 13/79 Human necessitiesMore from Sony in AI & software
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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.
