Sony patents AI that adjusts game graphics based on how you play
Sony describes a system that uses AI to analyze your controller inputs and the current game state to decide how to render specific visual elements. The AI determines the context of your gameplay to pick the right version of an asset, such as a texture or model, before sending it to your device.
In the filing’s own words
Systems and methods for dynamically delivering an asset based on a determined end use are provided. A computing system can receive a user input signal generated at a user device of a user and a video game signal related to an execution of a video game remotely from the user device. The computing system can determine a parameter of an asset of the video game by executing an artificial intelligence (AI) model. For example, the AI model can determine, using the user input signal and video game signal, a context of the execution of the video game. The context can indicate an end use of the asset by the user. The AI model can generate, using the determined context, an output indicating the parameter. The computing system can cause the asset to be rendered based on the parameter and to be transmitted as rendered to the user device.
What exactly they claim (claim 1)
1. A computer-implemented method comprising: receiving a user input signal generated at a user device of a user and a video game signal related to an execution of a video game remotely from the user device; determining a parameter of an asset of the video game by using an artificial intelligence (AI) model, the AI model configured to: receive the user input signal and the video game signal as an input; determine, using the input, a context of the execution of the video game, the context indicating an end use of the asset by the user; and generate, using the determined context, an output indicating the parameter of the asset; and causing the asset to be rendered based on the parameter and to be transmitted as rendered to the user device for display.
Facts
- Company
- Sony (SONY INTERACTIVE ENTERTAINMENT INC.)
- Official title
- DYNAMIC DELIVERY OF AN ASSET BASED ON DETERMINED END USE
- Publication number
- US20260295401A1
- Application number
- 19097343
- Filed
- Apr 1, 2025
- Published
- Oct 1, 2026
- Inventors
- 4
- Claims
- 20
Classified under
A63F 13/40 Human necessitiesMore from Sony in AI & software
- Sony patents AI that plays video games in your style Oct 6, 2026
- Sony patents AI that swaps game visuals for accessibility formats Sep 17, 2026
- Sony patents AI that changes game characters based on your play Oct 1, 2026
- Sony patents method to turn 2D videos into high-detail 3D animations Oct 15, 2026
- Sony patents AI bots that mimic your friends' gaming styles Sep 8, 2026
Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.
