Sony patents cloud tool that pre-runs code to speed up game debugging
Sony describes a system where a cloud server runs a game and predicts the next steps a developer might take to fix errors. Instead of waiting for the developer to choose a step, the server runs all possible next steps in advance and sends the result immediately when the developer picks one.
In the filing’s own words
Circuits, methods, and code can reduce latency from a cloud server system to a developer by pre-processing and caching a number of possible outcomes. For example, a method performed by a cloud server system executing a gaming application can include determining that a remote client device is executing an integrated development environment in a debugging mode for code associated with the gaming application. In response, the method can include determining a set of available debugging steps for the code in the debugging mode. The method can include generating, for each debugging step in the set of available debugging steps, an output by executing an associated portion of the code. The method can include detecting, from the remote client device, a selected debugging step from the set of available debugging steps. The method can include, responsive to detecting the selected debugging step, providing the associated output to the remote client device.
What exactly they claim (claim 1)
1. A method comprising, by a cloud server system executing a gaming application: determining that a remote client device is executing an integrated development environment in a debugging mode for code associated with the gaming application; responsive to determining that the remote client device is executing the integrated development environment in the debugging mode, determining a set of available debugging steps for the code in the debugging mode; generating, for each debugging step in the set of available debugging steps, an output by executing an associated portion of the code; detecting, from the remote client device, a selected debugging step from the set of available debugging steps; and responsive to detecting the selected debugging step, providing the associated output to the remote client device.
Facts
- Company
- Sony (SONY INTERACTIVE ENTERTAINMENT INC.)
- Official title
- LOW LATENCY CLOUD-BASED DEBUGGING USING PREDICTED DEBUGGING OPERATIONS
- Publication number
- US20260277782A1
- Application number
- 19076914
- Filed
- Mar 11, 2025
- Published
- Sep 17, 2026
- Inventors
- 4
- Claims
- 20
Classified under
G06F 11/3698 Physics & computingA63F 13/40 Human necessitiesG06F 11/3624 Physics & computingMore from Sony in AI & software
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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.