Sony patents AI coach that analyzes your gameplay to suggest moves
Sony describes a system that watches your video game footage and reads your controller inputs to evaluate your performance. It uses an AI model to create specific instructions for better control or generate a practice minigame focused on the opponent you are facing.
In the filing’s own words
Techniques for improving a user video game experience are described. In an example, a computer system may access game data for a video game. The game data may include video depicting game play of a user of the video game against a target opponent of the video game. The computer system may further access a video game signal associated with a video game controller that is used by the user to play the video game and that is generated during the game play. The computing system may then generate, using an AI model and based on the game data and the video game signal, evaluation data for the game play. Additionally, the computing system may generate, based on the evaluation data, at least one of an instruction for controlling the video game controller and a minigame for facilitating a practice match against the target opponent.
What exactly they claim (claim 1)
1. A computer-implemented method comprising: accessing game data for a video game, the game data comprising video depicting game play of a user of the video game against a target opponent of the video game; accessing at least one video game signal associated with at least one device that is used by the user to play the video game and that is generated during the game play, the at least one device comprising a video game controller; generating, using an AI model and based on the game data and the at least one video game signal, evaluation data for the game play; and generating, based on the evaluation data, at least one of an instruction for controlling the video game controller and a minigame for facilitating a practice match against the target opponent.
Facts
- Company
- Sony (SONY INTERACTIVE ENTERTAINMENT INC.)
- Official title
- AI-DRIVEN VIDEO GAME TRAINING AND ASSISTANCE
- Publication number
- US20260257133A1
- Application number
- 19069100
- Filed
- Mar 3, 2025
- Published
- Sep 3, 2026
- Inventors
- 4
- Claims
- 20
Classified under
A63F 13/533 Human necessitiesA63F 13/497 Human necessitiesA63F 13/67 Human necessitiesA63F 13/79 Human necessitiesMore from Sony in AI & software
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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.