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SonyPatent applicationAI & softwareInterest 7/10

Sony patents AI coach that analyzes your gameplay to suggest moves

Sony describes a system that watches your video game footage and reads your controller inputs to evaluate your performance. It uses an AI model to create specific instructions for better control or generate a practice minigame focused on the opponent you are facing.

Why it mattersThis could help players improve their skills by providing personalized feedback and targeted practice scenarios rather than just generic tips.

In the filing’s own words

Techniques for improving a user video game experience are described. In an example, a computer system may access game data for a video game. The game data may include video depicting game play of a user of the video game against a target opponent of the video game. The computer system may further access a video game signal associated with a video game controller that is used by the user to play the video game and that is generated during the game play. The computing system may then generate, using an AI model and based on the game data and the video game signal, evaluation data for the game play. Additionally, the computing system may generate, based on the evaluation data, at least one of an instruction for controlling the video game controller and a minigame for facilitating a practice match against the target opponent.

What exactly they claim (claim 1)

1. A computer-implemented method comprising: accessing game data for a video game, the game data comprising video depicting game play of a user of the video game against a target opponent of the video game; accessing at least one video game signal associated with at least one device that is used by the user to play the video game and that is generated during the game play, the at least one device comprising a video game controller; generating, using an AI model and based on the game data and the at least one video game signal, evaluation data for the game play; and generating, based on the evaluation data, at least one of an instruction for controlling the video game controller and a minigame for facilitating a practice match against the target opponent.

Facts

Company
Sony (SONY INTERACTIVE ENTERTAINMENT INC.)
Official title
AI-DRIVEN VIDEO GAME TRAINING AND ASSISTANCE
Publication number
US20260257133A1
Application number
19069100
Filed
Mar 3, 2025
Published
Sep 3, 2026
Inventors
4
Claims
20

Classified under

A63F 13/533 Human necessitiesA63F 13/497 Human necessitiesA63F 13/67 Human necessitiesA63F 13/79 Human necessities

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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.