DisneyGranted patentAI & softwareInterest 8/10

Disney patents AI that lets actors speak in a character's voice

Illustration of the invention
Illustration based on the patent drawing. Not a photo of a real product.
Patent drawing
Patent drawing from the official filing.

This system uses a large language model to generate a character's reply based on a visitor's speech and the character's known traits. An AI model then turns that text into audio that matches the character's voice, which is played through a wearable device worn by the actor.

Why it mattersIt could make theme park interactions feel more immersive by allowing actors to respond instantly with a character's authentic voice and tone.

In the filing’s own words

A system includes a hardware processor and a memory storing software code, a character database, a language model and an artificial intelligence (AI) model trained to emulate speech by a character. The software code is executed to receive interaction data including a description of speech by a human to a performer impersonating the character and a description of a facial expression by the performer in response, obtain, from the character database, one or more communication trait(s) of the character, and generate, by the language model using the description of the speech and the communication trait(s) as inputs, a character-specific response to the speech. The software code is further executed to synthesize, by the AI model using the character-specific response and the description of the facial expression as inputs, audio data of the character-specific response in a voice of the character, and output the audio data for use by the performer.

What exactly they claim (claim 1)

1. A system comprising: a computing platform including a hardware processor and a system memory, the system memory storing a software code, a character database, a large language model, and an artificial intelligence (AI) model trained to emulate speech by a character; wherein the hardware processor is configured to execute the software code to: receive interaction data including (i) a description of a speech by a first human to a second human who is not the first human, the second human impersonating the character while wearing a performance accessory, and (ii) a description of a facial expression by the second human in response to the speech; obtain, from the character database, one or more communication traits of the character including a prosody of the character; generate, by the large language model using the description of the speech and the one or more communication traits as inputs, in real-time with respect to the speech by the first human, a character-specific response to the speech; and synthesize, by the AI model using the character-specific response and the description of the facial expression by the second human as inputs, audio data of the character-specific response in a voice of the character; and the performance accessory configured to: receive the synthesized audio data; and output, using the synthesized audio data and an audio output device of the performance accessory, the character-specific response in the voice of the character.

Facts

Company
Disney (Disney Enterprises, Inc.)
Official title
Artificial intelligence based character-specific speech generation
Patent number
US12784732B2
Application number
18669410
Filed
May 20, 2024
Granted
Nov 3, 2026
Inventors
2
Claims
19

Classified under

G10L 13/047 Physics & computingG10L 13/027 Physics & computingG10L 15/18 Physics & computingG10L 15/183 Physics & computing

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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.