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Sony patents game controls that read gestures from camera images

Sony has filed a patent for a system that analyzes video feed from a camera during gameplay to detect specific hand or body movements. The technology then uses these detected gestures to change how characters or objects interact within the game world.

Why it mattersThis could lead to more natural, controller-free ways to interact with video games by using simple hand movements instead of buttons.

In the filing’s own words

A computer-implemented method including receiving image data while a game is being executed, determining, based at least in part on the image data, a gesture expressed in the image data, and controlling, based at least in part on the gesture, an interaction between assets being rendered in the game.

What exactly they claim (claim 1)

1. A computer-implemented method comprising: receiving image data while a game is being executed; determining, based at least in part on the image data, a gesture expressed in the image data; and controlling, based at least in part on the gesture, an interaction between assets being rendered in the game.

Facts

Company
Sony (Sony Interactive Entertainment inc.)
Official title
METHODS AND SYSTEMS FOR PROCESSING AUDIO SIGNALS TO IDENTIFY SENTIMENTS FOR USE IN CONTROLLING GAME ASSETS
Publication number
US20260273406A1
Application number
19672786
Filed
May 11, 2026
Published
Sep 17, 2026
Inventors
6
Claims
20

Classified under

A63F 13/54 Human necessitiesA63F 13/424 Human necessitiesA63F 2300/6063 Human necessities

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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.