Sony patents controllers that relay game signals to other players
Sony describes a system where a game console sends data to a main controller, which then acts as a small wireless hub to pass that data to other nearby controllers. This setup allows the main controller to communicate with secondary devices over a shorter distance and with less physical interference than if the console talked to them directly.
In the filing’s own words
Methods, systems, and apparatus, including computer programs encoded on computer storage media, for a gaming ecosystem including providing, by a host device and to a first client device including an embedded host wireless communication device in data communication through a first data communication channel, transmission data including (1) a first transmission data to cause operation of the first client device and (2) a second transmission data to cause operation of the embedded host wireless communication device including generating, by the embedded host wireless communication device and responsive to receiving the second transmission data, third transmission data between the embedded host wireless communication device and second client devices in data communication with the embedded host wireless communication device, and providing, by the embedded host wireless communication device and through a second data communication channel, the third transmission data to cause the operation of at least one of the second client devices.
What exactly they claim (claim 1)
1. A computer-implemented method comprising: providing, by a host device and to a first client device in data communication with the host device through a first data communication channel, transmission data, the host device comprising a game console and the first client device comprising a peripheral device and including an embedded host wireless communication device, wherein the transmission data comprises (1) a first transmission data to cause operation of the first client device and (2) a second transmission data to cause the embedded host wireless communication device to perform operations comprising: generating, by the embedded host wireless communication device and responsive to receiving the second transmission data, third transmission data between the embedded host wireless communication device and a plurality of second client devices in data communication with the embedded host wireless communication device; and providing, by the embedded host wireless communication device and through a second data communication channel, the third transmission data to cause the operation of at least one of the plurality of second client devices, wherein a distance of transmission between the embedded host wireless communication device of the first client device and the at least one of the plurality of second client devices is less than a distance of transmission between the host device and the at least one of the plurality of second client devices, and wherein a degree of physical obstruction is less between the first client device and the at least one of the plurality of second client devices than between the host device and the at least one of the plurality of second client devices.
Facts
- Company
- Sony (Sony Interactive Entertainment Inc.)
- Official title
- EMBEDDED HOSTS AND GAMING SYSTEMS CONTAINING THE SAME
- Publication number
- US20260263918A1
- Application number
- 19073937
- Filed
- Mar 7, 2025
- Published
- Sep 10, 2026
- Inventors
- 2
- Claims
- 26
Classified under
A63F 13/235 Human necessitiesA63F 13/327 Human necessitiesMore from Sony in Games & media
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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.