Sony patents game trophies that turn into 3D models and physical items
Sony describes a system that captures a 3D model of a game scene when a player earns a trophy. It uses machine learning to create a viewable 3D object from the game's visual data, which can then be displayed or ordered as a physical item.
In the filing’s own words
In a game play phase 210, a content server determines, as a timing for presenting a trophy, a time at which the status of the display world corresponding to the user operations has met a predetermined condition (S 10). The content server collects training images indicating the scene being displayed at this point (S 12), and generates 3D scene information 220 through machine learning (S 14). In a trophy appreciation phase 212, in response to a request from the user, the content server generates and outputs a display image representing the trophy viewed from a given viewpoint, using the 3D scene information 220 (S 16). The content server also receives an order placed for fabrication of a physical object corresponding to the trophy (S 18).
What exactly they claim (claim 1)
1. A content processing apparatus comprising: a main image generating section for generating, at a predetermined rate, a frame of a main image including a three-dimensional display world from a display viewpoint, the three-dimensional display world being changed in status in response to a user operation on currently executed content; a trophy presentation determining section for determining, as a timing for presenting a trophy, a time at which the status of the three-dimensional display world has met a predetermined condition as a result of the user operation; a three-dimensional scene information generating section for assuming, as the trophy, at least a portion of a displayed scene at the timing for presenting the trophy, before generating three-dimensional scene information through machine learning using, as training data, the main image indicating appearances of the trophy from a plurality of viewpoints; and a three-dimensional scene information storing section for storing the three-dimensional scene information in association with the user operation.
Facts
- Company
- Sony (Sony Interactive Entertainment Inc.)
- Official title
- CONTENT PROCESSING DEVICE AND CONTENT PROCESSING METHOD
- Publication number
- US20260257132A1
- Application number
- 19662294
- Filed
- Apr 29, 2026
- Published
- Sep 3, 2026
- Inventors
- 6
- Claims
- 12
Classified under
A63F 13/5252 Human necessitiesG06T 17/20 Physics & computingG06V 10/82 Physics & computingA63F 2300/638 Human necessitiesMore from Sony in Games & media
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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.