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SonyPatent applicationGames & mediaInterest 6/10

Sony patents game controller system that predicts player moves over two channels

Sony describes a method for sending game controller data to a server using two separate communication paths. One path sends the immediate button press, while the other sends a prediction of what the player intends to do next. The server combines these signals to adjust the character's movement in the game before the full data arrives.

Why it mattersThis technique could help reduce lag in online games by allowing the server to anticipate player actions, making fast-paced multiplayer games feel smoother for users.

In the filing’s own words

Described herein are techniques for transmitting state data between a controller and another electronic device. In embodiments, such techniques may comprise receiving, at a user device, input that relates to a first action to be performed by an avatar; providing, to a second electronic device, a first set of state data generated from the received input over a first communication channel; and determining a user intent that relates to a second action to be performed by the avatar. Based on the user intent, a second set of state data can be generated that is different from the first set of state data and includes less than all available state data. The second set of state data can be provided to the second device over a second communication channel, causing the avatar to perform a modified action.

What exactly they claim (claim 1)

1. A computer-implemented method comprising: receiving, from a controller device via a first communication channel, a first set of state data representing a first move request for an avatar; receiving, from the controller device via a second communication channel, a second set of state data representing a predicted user intent; determining an adjusted action for the avatar by modifying the first move request based on the second set of state data; determining that the adjusted action is a valid move by reconciling the adjusted action against an authoritative game state; and in response to determining that the adjusted action is a valid move, executing the adjusted action within a virtual environment.

Facts

Company
Sony (Sony Interactive Entertainment LLC)
Official title
CONTROLLER STATE MANAGEMENT FOR CLIENT-SERVER NETWORKING
Publication number
US20260257130A1
Application number
19652821
Filed
Apr 20, 2026
Published
Sep 3, 2026
Inventors
2
Claims
20

Classified under

A63F 13/2145 Human necessitiesA63F 13/355 Human necessitiesA63F 13/426 Human necessities

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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.