Sony patents game music that changes based on player actions
Sony has been granted a patent for a system that creates game soundtracks in real time. The device receives specific keywords from the game, such as player actions or current conditions, and uses them to adjust the music instantly. It also uses these keywords to create smooth transitions between different musical sections.
In the filing’s own words
A music generation apparatus for generating information indicative of a musical score for a game, the apparatus including communication circuitry to communicate with an entertainment device, the communication circuitry being configured to receive a request to generate a musical score for a game, and to receive one or more keywords output by the entertainment device during processing of the game, the one or more keywords being indicative of one or more of an action and/or a condition associated with a user playing the game and the game state. The music generation apparatus also comprises music generation circuitry responsive to the request and each of the one or more keywords to generate the information indicative of the musical score in dependence on that keyword. An entertainment device is also provided, as well as a system, methods and computer programs.
What exactly they claim (claim 1)
1. A music generation apparatus for generating information indicative of a musical score for a game, the music generation apparatus comprising: one or more processors; and one or more computer-readable media having stored thereon computer-executable instructions that, when executed with the one or more processors, cause the music generation apparatus to: communicate with an entertainment device, receiving a request to generate the information indicative of a musical score for a game, and during processing of the game, one or more keywords output that the entertainment device selects from keywords that are predefined for the game and indicative of one or more of a user action, a user condition, or a portion of the game's state; and responsive to the request, begin generating information indicative of the musical score and output the information to the entertainment device as it is generated, and responsive to receiving each of the one or more keywords, updating the generation in dependence on that keyword, and wherein the music generation apparatus is trained using current keywords and one or more preceding keywords to generate transitions that provide a smooth segue between different portions of the musical score.
Facts
- Company
- Sony (Sony Interactive Entertainment Inc.)
- Official title
- Generating a musical score for a game
- Patent number
- US12758877B2
- Application number
- 18443515
- Filed
- Feb 16, 2024
- Granted
- Oct 13, 2026
- Inventors
- 5
- Claims
- 13
Classified under
A63F 13/54 Human necessitiesA63F 13/60 Human necessitiesG10H 1/0025 Physics & computingG10H 1/0066 Physics & computingG10H 2210/026 Physics & computingG10H 2210/111 Physics & computingMore from Sony in Games & media
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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.
