Sony patents game feature to jump into live play from a saved snapshot
Sony describes a system that lets players join a live game session by selecting a specific moment in a video recording. The system restores the game state from a saved snapshot and rapidly replays the actions between that point and the selected moment. Once the replay finishes, the player can take control of the game from that exact point.
In the filing’s own words
A method for gaming, including receiving from a client device of a user selection of a video recording of game play of a player for a gaming application, and streaming the video recording to the client device. The video recording is associated with a snapshot captured at a first point in the recorded game play. Selection of a jump point in the recorded game play is received from the client device. An instance of the gaming application is initiated based on the snapshot to initiate a jump game play. Input commands used to direct the game play and associated with the snapshot are accessed. Image frames are generated based on the input commands for rendering at the client device, the image frames replaying the game play to the jump point. Input commands from the client device are handled beginning from the jump point for the jump game play.
What exactly they claim (claim 1)
1. A method comprising: streaming a video defined by a plurality of video frames of a game play of a video game to a client device; receiving selection of a jump point in the video, the jump point corresponding to a jump video frame in the plurality of video frames from the client device; instantiating an instance of the video game based on a snapshot generated at a capture point corresponding to a capture video frame in the game play of the video game, wherein the instance of the video game is executed for a new game play beginning from the capture video frame; for the new game play, replaying the game play of the video game between the capture video frame and the jump video frame by executing a plurality of saved input commands by the instance of the video game taken from the game play of the video game to generate one or more video frames beginning with the capture video frame and ending with the jump video frame; for the new game play, streaming the one or more video frames of the game play that is replayed to the client device; and executing another instance of the video game to generate the plurality of video frames of the game play of the video game that is streamed, wherein the game play of the video game that is streamed is live.
Facts
- Company
- Sony (Sony Interactive Entertainment LLC)
- Official title
- Replay of game play between a video frame where a snapshot was captured and a selected video frame to begin a new game play of a video game
- Patent number
- US12752200B2
- Application number
- 18670645
- Filed
- May 21, 2024
- Granted
- Oct 6, 2026
- Inventors
- 1
- Claims
- 17
Classified under
A63F 13/86 Human necessitiesA63F 13/30 Human necessitiesA63F 13/355 Human necessitiesA63F 13/47 Human necessitiesA63F 13/49 Human necessitiesA63F 13/493 Human necessitiesMore from Sony in Games & media
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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.
