/Patent Tracker
NvidiaPatent applicationChips & hardwareInterest 4/10

Nvidia patents API to lock specific texture effects in graphics

Nvidia describes a software interface that allows developers to control how graphics chips handle image details. The system lets programmers choose which specific texture smoothing methods are allowed, preventing the hardware from automatically switching to other methods.

Why it mattersThis gives game developers more precise control over visual quality and performance, ensuring graphics render exactly as intended without unexpected changes.

In the filing’s own words

Apparatuses, systems, and techniques to facilitate selective use of one or more texture interpolation operations. In at least one embodiment, one or more circuits are to perform an application programming interface (API) to selectively enable one or more texture interpolation operations.

What exactly they claim (claim 1)

1. One or more processors, comprising: circuitry to: identify one or more texture objects from a plurality of texture objects; and prevent the one or more processors from dynamically selecting at least one texture interpolation operation to be performed on the one or more texture objects.

Facts

Company
Nvidia (NVIDIA Corporation)
Official title
APPLICATION PROGRAMMING INTERFACE TO SELECTIVELY ENABLE TEXTURE INTERPOLATION OPERATIONS
Publication number
US20260289894A1
Application number
19562614
Filed
Mar 10, 2026
Published
Sep 24, 2026
Inventors
3
Claims
20

Classified under

G06T 15/04 Physics & computingG06F 9/54 Physics & computingG06T 1/20 Physics & computingG06T 1/60 Physics & computing

More from Nvidia in Chips & hardware

Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.