Sony patents tech to make 3D objects match the look of virtual worlds
Sony describes a system that analyzes the visual style of a virtual environment and automatically adjusts a user's 3D object to fit in. The software takes data on the scene's appearance and modifies the object's style before placing it in the metaverse.
In the filing’s own words
There is provided an information processing apparatus to adjust an appearance of a three-dimensional object according to visual features of a metaverse. The information processing apparatus includes an acquisition section that acquires an analysis result of visual features of a virtual world, a style adjustment section that adjusts a user's 3D object data on the basis of the analysis result, and an output section that deploys the adjusted 3D object data in the virtual world so as to place a 3D object corresponding to the 3D object data in the virtual world.
What exactly they claim (claim 1)
1. An information processing apparatus comprising: an acquisition section that acquires an analysis result of visual features of a virtual world; a style adjustment section that adjusts a user's 3D object data on a basis of the analysis result; and an output section that deploys the adjusted 3D object data to the virtual world so as to place a 3D object corresponding to the 3D object data in the virtual world.
Facts
- Company
- Sony (Sony Group Corporation)
- Official title
- INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, and PROGRAM
- Publication number
- US20260278971A1
- Application number
- 19167779
- Filed
- Feb 5, 2024
- Published
- Sep 17, 2026
- Inventors
- 3
- Claims
- 12
Classified under
G06T 19/20 Physics & computingG06T 2219/2021 Physics & computingG06T 2219/2024 Physics & computingMore from Sony in AR, VR & displays
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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.