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Nvidia patents software control for GPU processing units

Nvidia describes a method where software can decide how many of the GPU's small processing units, called streaming multiprocessors, are active at once. This allows the system to adjust the hardware workload based on the specific tasks running.

Why it mattersThis is a technical improvement that helps computer chips manage their power and speed more efficiently for different programs.

In the filing’s own words

Apparatuses, systems, and techniques to allocate resources. In at least one embodiment, an application programming interface (API) is to control a number of streaming multiprocessors (SMs) to be used to perform two or more software threads.

What exactly they claim (claim 1)

1. A processor, comprising: one or more circuits to perform an application programming interface (API) to control a number of streaming multiprocessors (SMs) to be used to perform two or more software threads.

Facts

Company
Nvidia (NVIDIA Corporation)
Official title
STREAMING MULTIPROCESSOR ALLOCATION
Publication number
US20260277698A1
Application number
19208360
Filed
May 14, 2025
Published
Sep 17, 2026
Inventors
6
Claims
20

Classified under

G06F 9/5055 Physics & computingG06F 9/5033 Physics & computing

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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.