Nvidia patents software control for GPU processing units
Nvidia describes a method where software can decide how many of the GPU's small processing units, called streaming multiprocessors, are active at once. This allows the system to adjust the hardware workload based on the specific tasks running.
In the filing’s own words
Apparatuses, systems, and techniques to allocate resources. In at least one embodiment, an application programming interface (API) is to control a number of streaming multiprocessors (SMs) to be used to perform two or more software threads.
What exactly they claim (claim 1)
1. A processor, comprising: one or more circuits to perform an application programming interface (API) to control a number of streaming multiprocessors (SMs) to be used to perform two or more software threads.
Facts
- Company
- Nvidia (NVIDIA Corporation)
- Official title
- STREAMING MULTIPROCESSOR ALLOCATION
- Publication number
- US20260277698A1
- Application number
- 19208360
- Filed
- May 14, 2025
- Published
- Sep 17, 2026
- Inventors
- 6
- Claims
- 20
Classified under
G06F 9/5055 Physics & computingG06F 9/5033 Physics & computingMore from Nvidia in Chips & hardware
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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.