Nvidia patents method to turn CPU code into GPU instructions on the fly
Nvidia describes a technique where a computer's main processor (CPU) can convert specific parts of its own code into instructions for a graphics chip (GPU) while the program is running. This allows the system to decide dynamically which parts of a task should be handled by the faster, parallel-processing GPU instead of the CPU.
In the filing’s own words
Compiler techniques for inline parallelism and re-targetable parallel runtime execution of logic iterators enable selection thereof from the source code or dynamically during object-code execution.
What exactly they claim (claim 1)
1. One or more processors, comprising: circuitry to: during execution of machine code by a central processing unit (CPU), compile an intermediate representation embedded in the machine code into graphics processing unit (GPU) machine code; and cause the GPU machine code to be executed by a GPU.
Facts
- Company
- Nvidia (NVIDIA Corporation)
- Official title
- DYNAMIC COMPILER TECHNIQUES
- Publication number
- US20260259715A1
- Application number
- 19654284
- Filed
- Apr 21, 2026
- Published
- Sep 3, 2026
- Inventors
- 2
- Claims
- 20
Classified under
G06F 8/4443 Physics & computingG06F 8/47 Physics & computingG06F 9/4552 Physics & computingMore from Nvidia in Chips & hardware
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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.