Apple patents XR sessions with random soundscapes and breathing-based visuals
Apple describes a system for extended reality (XR) experiences that combines visual interfaces with audio soundscapes. The audio layers are built by randomly selecting from a pool of sound components, ensuring each session sounds slightly different. The filing also mentions visuals that can move based on the user's breathing patterns.
In the filing’s own words
The present disclosure relates to techniques for providing computer-generated user experience sessions in an extended reality environment. In some embodiments, a computer system provides a computer-generated user experience session with particles that move based on breathing characteristics of a user. In some embodiments, a computer system provides a computer-generated user experience session with options selected based on characteristics of an XR environment. In some embodiments, a computer system provides a computer-generated user experience session with a soundscape having randomly selected curated sound components.
What exactly they claim (claim 1)
1. A computer system configured to communicate with a display generation component, an audio generation component, and one or more sensors, the computer system comprising: one or more processors; and memory storing one or more programs configured to be executed by the one or more processors, the one or more programs including instructions for: detecting, at a first time, via the one or more sensors, a request to initiate a user experience session of a respective type in an XR environment; in response to detecting the request to initiate the user experience session in the XR environment, initiating a first user experience session of the respective type in the XR environment, including: displaying, via the display generation component, a user interface for the first user experience session; and outputting, via the audio generation component, a first audio soundscape for the first user experience session, wherein the first audio soundscape is output concurrently with displaying the user interface for the first user experience session and outputting the first audio soundscape includes outputting the first audio soundscape with a first set of two or more audio components selected randomly or pseudorandomly from a set of available audio components; detecting, at a second time that is different from the first time, via the one or more sensors, a request to initiate a user experience session of the respective type in an XR environment; and in response to detecting the request to initiate the user experience session in the XR environment, initiating a second user experience session of the respective type in the XR environment, including: displaying, via the display generation component, a user interface for the second user experience session; and outputting, via the audio generation component, a second audio soundscape for the second user experience session, wherein the second audio soundscape is output concurrently with displaying the user interface for the second user experience session and outputting the second audio soundscape includes outputting the second audio soundscape with a second set of two or more audio components selected randomly or pseudorandomly from the set of available audio components.
Facts
- Company
- Apple (Apple Inc.)
- Official title
- DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR THREE-DIMENSIONAL USER EXPERIENCE SESSIONS IN AN EXTENDED REALITY ENVIRONMENT
- Publication number
- US20260301338A1
- Application number
- 19700007
- Filed
- Jun 5, 2026
- Published
- Oct 1, 2026
- Inventors
- 7
- Claims
- 15
Classified under
G06T 19/006 Physics & computingA61B 5/0816 Human necessitiesG06F 3/013 Physics & computingG06T 13/20 Physics & computingG06V 10/60 Physics & computingG06V 10/761 Physics & computingMore from Apple in AR, VR & displays
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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.
