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Nvidia patents blending video frames using neural networks

Patent drawing
Patent drawing from the official filing.

Nvidia describes a method for creating smoother video by combining current and previous frames. The system uses neural networks to adjust how objects move between frames, helping to fill in gaps and reduce visual artifacts.

Why it mattersThis technique could lead to sharper and more fluid video on Nvidia graphics cards, improving the visual quality of games and video playback.

In the filing’s own words

Apparatuses, systems, and techniques are presented to reconstruct one or more images. In at least one embodiment, one or more objects in an image are caused to be generated based, at least in part, on applying one or more offsets to a motion of the one or more objects relative to one or more prior images.

What exactly they claim (claim 1)

1. A processor, comprising: one or more circuits to: upsample motion data from a buffer for a prior image; and cause an image to be generated based, at least in part, on motion data for a current image and the upsampled motion data for the prior image.

Facts

Company
Nvidia (NVIDIA Corporation)
Official title
TEMPORAL IMAGE BLENDING USING ONE OR MORE NEURAL NETWORKS
Publication number
US20260301117A1
Application number
19707059
Filed
Jun 12, 2026
Published
Oct 1, 2026
Inventors
3
Claims
1

Classified under

G06T 3/4007 Physics & computingG06T 3/40 Physics & computingG06T 7/20 Physics & computingG06T 2207/20016 Physics & computing

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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.