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NvidiaPatent applicationAI & softwareInterest 6/10

Nvidia patents faster math for editing 360-degree images

Patent drawing
Patent drawing from the official filing.

Nvidia describes a method for editing spherical images, which are 360-degree pictures that wrap around a sphere. The system uses multiple software threads to run fast Fourier transforms, a type of mathematical calculation, on different parts of the image at the same time.

Why it mattersThis could make editing immersive 360-degree content faster and more efficient for creators and software developers.

In the filing’s own words

Apparatuses, systems, and techniques to edit data elements of a spherical image. In at least one embodiment, two or more software threads are used to perform two or more fast Fourier transforms (FFTs) on two or more pixels of one or more spherical images.

What exactly they claim (claim 1)

1. One or more processors comprising: processing circuitry to cause two or more software threads to be used to perform two or more fast Fourier transforms (FFTs) on two or more pixels of one or more spherical images.

Facts

Company
Nvidia (NVIDIA Corporation)
Official title
OPTIMIZED SPHERICAL HARMONICS TRANSFORMS
Publication number
US20260300426A1
Application number
19091726
Filed
Mar 26, 2025
Published
Oct 1, 2026
Inventors
2
Claims
20

Classified under

G06F 17/142 Physics & computing

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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.