Nvidia patents method to build virtual worlds using neural networks
Nvidia describes a system that uses neural networks to create simulated environments. The technology relies on stored data about objects within the simulation to generate the virtual space.
Why it mattersThis could help developers create more complex virtual worlds for games or training simulations without manually building every detail.
In the filing’s own words
Apparatuses, systems, and techniques are presented to generate a simulated environment. In at least one embodiment, one or more neural networks are used to generate a simulated environment based, at least in part, on stored information associated with objects within the simulated environment.
What exactly they claim (claim 1)
1 - 30. (canceled)
Facts
- Company
- Nvidia (NVIDIA Corporation)
- Official title
- ENVIRONMENT GENERATION USING ONE OR MORE NEURAL NETWORKS
- Publication number
- US20260278952A1
- Application number
- 19391905
- Filed
- Nov 17, 2025
- Published
- Sep 17, 2026
- Inventors
- 4
- Claims
- 21
Classified under
G06T 19/006 Physics & computingG06N 3/084 Physics & computingG06N 5/046 Physics & computingG06T 15/005 Physics & computingMore from Nvidia in AI & software
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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.