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Nvidia patents method to build virtual worlds using neural networks

Nvidia describes a system that uses neural networks to create simulated environments. The technology relies on stored data about objects within the simulation to generate the virtual space.

Why it mattersThis could help developers create more complex virtual worlds for games or training simulations without manually building every detail.

In the filing’s own words

Apparatuses, systems, and techniques are presented to generate a simulated environment. In at least one embodiment, one or more neural networks are used to generate a simulated environment based, at least in part, on stored information associated with objects within the simulated environment.

What exactly they claim (claim 1)

1 - 30. (canceled)

Facts

Company
Nvidia (NVIDIA Corporation)
Official title
ENVIRONMENT GENERATION USING ONE OR MORE NEURAL NETWORKS
Publication number
US20260278952A1
Application number
19391905
Filed
Nov 17, 2025
Published
Sep 17, 2026
Inventors
4
Claims
21

Classified under

G06T 19/006 Physics & computingG06N 3/084 Physics & computingG06N 5/046 Physics & computingG06T 15/005 Physics & computing

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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.