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Nvidia patents eye-tracking to hide image stitching seams

Nvidia describes a method for combining multiple camera images into one smooth picture by moving the invisible line where they join. The system uses eye tracking to detect when a person's eyes quickly jump to a new spot or look away, and only then does it allow the seam to move suddenly.

Why it mattersThis could make virtual or augmented reality displays look more seamless by hiding technical artifacts when the user is not looking directly at them.

In the filing’s own words

In various examples, a stitched image may be generated from overlapping image frames using a dynamic seam placement that depends on scene content and/or other factors. Since an optimized seam placement may jump from a previous location from time slice to time slice, one or more constraints may be applied to limit the movement of dynamically placed seams such that any given seam moves gradually over time, limiting potential discontinuities in a visualization of the stitched image on a display. Eye tracking may be used to detect a saccade of a monitored person and/or detect that the monitored person is not looking at the display, and one or more of the constraints used to limit the movement of dynamically placed seams may be relaxed or lifted when the monitored person is experiencing a saccade and/or is looking away from the display.

What exactly they claim (claim 1)

1. A method comprising: generating, using eye tracking information corresponding to an occupant of a machine, an indicator representing at least one of the occupant is experiencing a saccade or the occupant is looking away from a display; determining, based at least on the indicator, a dynamic seam placement for a seam in an overlapping region of two or more image frames; generating a composite image frame based at least on stitching image data of the two or more image frames using the dynamic seam placement; and causing a presentation, using the display, of a representation of the composite image frame.

Facts

Company
Nvidia (NVIDIA CORPORATION)
Official title
IMAGE STITCHING USING SACCADES
Publication number
US20260278737A1
Application number
19679958
Filed
May 18, 2026
Published
Sep 17, 2026
Inventors
2
Claims
20

Classified under

G06T 3/4038 Physics & computingG06F 3/013 Physics & computing

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Summaries are simplified from the filing’s own abstract and first claim. A patent filing is not a product announcement.
Patent data and drawings: U.S. Patent and Trademark Office (USPTO). Nebula is not affiliated with or endorsed by the USPTO.